From the design team of the smash hit - Cartographers.
Draft chamber cards featuring monsters, traps, and treasures.
Arrange your dungeon carefully to complete paths, blueprints, and goals.
Stonespine Architects is a card-drafting game for 1-5 players where you compete to construct the most dangerous labyrinth.
Players simultaneously draft and play cards to expand their dungeons, one chamber at a time. Follow a unique blueprint and a variety of scoring challenges. Choose between mapping a path through your underground tunnels, placing key elements in your rooms, or searching for extra riches.
For fans of:
Cartographers and Sushi Go
Spend gold between rounds to customize your labyrinth with monsters, traps, treasures, and secret passages. At the end of four years, the player with the most treacherous dungeon will earn the title of Master Architect!
Dungeon-crafting is an ancient Minotaur art that you’ve studied for a decade under Master Hortgully. To demonstrate your skill as your final project, you must carve your own perilous labyrinth into the base of the Stonespine Mountains.
Reviews of Stonespine Architects
"This game plays so smooth! I love how many paths to victory there are, and they a great job of creating so many ways to adjust your strategy mid-game."
Play the Game HQ
Daniel Burrell
"Stonespine Architects is my new favorite card-drafting game!"
Grant's Game Recs
Grant Lyon
"Big, big recommend from me! If you are a fan of spatial puzzlers, definitely check Stonespine Architects out."
Purple Moose Plays
Karl Rahenkamp
"Each choice can present you with a dilemma. If a card matches your blueprint demand but breaks the path to the entrance, is it worth playing anyway? ...It all adds up to a delightful puzzle."
GeekDad
Jonathan Liu
Dimensions: 10.8 x 7.5 x 2.6"
Weight: 2.38 lbs
Release date: Apr 2024
Credits:
Design: Jordy Adan
Illustration: Lucas Ribeiro, Damien Mammoliti, Diego Sá
Graphic Design: Luis Francisco, Stephen Kerr
Development: John Brieger, Breeze Grigas, Keith Matejka & Luis Francisco
Draft chamber cards - placing one card at a time - to fill your labyrinth with monsters, traps, and treasures.
2) Accomplish scoring goals
Arrange cards carefully to complete scoring goals. You start the game with a unique blueprint and compete with other players for two global scoring goals.
3) Map a path
Connect rooms to your dungeon entrance or exit to earn additional points. Or earn double points for a path that links to both!
4) Purchase new elements
Spend your gold wisely to improve your dungeon with extra monsters, traps, treasures, and even secret passages to connect your paths! Then, select a new personal scoring challenge (you will receive three throughout the game).